I'm an independent game developer of a wide array of disciplines, including pixel art, game design, programming, sound design and music.
I started making games in 2005, at 12 years of age. I wound up completing my first game, in RPG Maker 2003, over the summer. (This game is lost to the sands of time, unfortunately.)
Over the years I've picked up various freelance gigs and realeased small games (typically for game jams). I'm currently working on my first serious attempt at a commercial release.